Instant Superheroes para 3E - Atlantean

O Atlante é o que o nome sugere - alguém natural da cidade submersa de Atlântida. Como os mitos dizem, o atlante é o ápice da evolução humana, sendo bastante atlético e tendo uma série de poderes mentais.

Atlantean (NP 10, 150 pts)

Abilities (70 pts)
Strength 4, Stamina 5, Dexterity 2, Agility 2
Fighting 11, Intellect 2, Awareness 7, Presence 2

Skills (6 pts)
Perception 4 (+11), Persuasion 8 (+10)

Advantages (10 pts)
Ranged Combat 9, Trance

Powers (47 pts)
Underwater being: Movement 1 (Environmental Adaptation - underwater), Immunity 3 (breathe underwater, cold, high pressure), Senses 1 (low-light vision) - 6 pts
Mental Powers: Array (24 pts)
  • Mental Blast: Perception Ranged Damage, Resisted by Will 6 - 24 pts
  • Mind Switch: Perception Ranged, Cummulative Affliction, Resisted by Will, Sustained, Instant Recovery (dazed, compelled, transformed [switch both minds]) 4 - 1 pt
  • Telepathy: Mind Reading 3, Mental Communication 4, Comprehend 2 (speank and understand languages, limited to mental communication) - 1 pt
Mind Shield: Enhanced Will, Impervious 3 - 6 pts
Hard Skin: Protection 3 - 3 pts
Power Lifting: Enhanced Strength 2 (limited to lifting) - 2 pts
Swimming: Swimming 5 - 5 pts

Defenses (15 pts)
Dodge +11, Parry +11, Fortitude +9, Toughness +8, Will +11

Offenses
Unarmed +11 - Close, Damage 4
Mind Blast - Perception Ranged Damage 6

Edições
Assim como no Amphibian, troquei Feature 1 por Movement 1 (Environmental Adaptation - underwater). Para compensar o custo, reduzi o Power Lifting em 1.

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